Game designer and co-founder at Digital Liberties
Sought out, pitched and secured various clients including Google.org, the UK Labour Party and Nesta. I then went on to build a team and led game design and production.
Client projects
Innovate!
Innovate! the board game aims to improve how policymakers work together, strategise and incorporate the views of key stakeholders to address large-scale issues, such as air pollution, data ethics or inequality.
On The Surface
A narrative mobile game for social integration. Played on a WhatsApp style interface, players converse in real time with a group of teenage friends, affecting their day to day.
My role
As one of the founders, I ideated and pitched games to clients. After successfully securing two long-term projects, I went on to form a team and lead the design and production.
My role invovled building and managing the team, delegating work while maintaining the vision of the games; advocating for the team's work at client meetings while ensuring the games met the clients' expectations; ensuring projects were delivered on time, to budget and with the highest design quality.