Game designer and co-founder at Digital Liberties

Sought out, pitched and secured various clients including Google.org, the UK Labour Party and Nesta. I then went on to build a team and led game design and production.

[unex_ce_button id="content_tuh5ue97r,column_content_y6lyg9f1a" button_text_color="#f8ca00" button_font="semibold" button_font_size="15px" button_width="auto" button_alignment="center" button_text_spacing="2px" button_bg_color="#000000" button_padding="15px 60px 15px 60px" button_border_width="2px" button_border_color="#f8ca00" button_border_radius="0px" button_text_hover_color="#000000" button_text_spacing_hover="2px" button_bg_hover_color="#f8ca00" button_border_hover_color="#f8ca00" button_link="https://www.nesta.org.uk/feature/innovate-policymakers-board-game/" button_link_type="url" button_link_target="_blank" has_container="" in_column="1"]Play Innovate![/ce_button]

Client projects

Innovate!

Innovate! the board game aims to improve how policymakers work together, strategise and incorporate the views of key stakeholders to address large-scale issues, such as air pollution, data ethics or inequality.

On The Surface

A narrative mobile game for social integration. Played on a WhatsApp style interface, players converse in real time with a group of teenage friends, affecting their day to day.

My role

As one of the founders, I ideated and pitched games to clients. After successfully securing two long-term projects, I went on to form a team and lead the design and production.

My role invovled building and managing the team, delegating work while maintaining the vision of the games; advocating for the team's work at client meetings while ensuring the games met the clients' expectations; ensuring projects were delivered on time, to budget and with the highest design quality.