Game designer and co-founder at Digital Liberties
Sought out, pitched and secured various clients including Google.org, the UK Labour Party and Nesta. I then went on to build a team and led game design and production.
As one of the founders, I ideated and pitched games to clients. After successfully securing two long-term projects, I went on to form a team and lead the design and production.
My role invovled building and managing the team, delegating work while maintaining the vision of the games; advocating for the team's work at client meetings while ensuring the games met the clients' expectations; ensuring projects were delivered on time, to budget and with the highest design quality.