Relationship Goals

Led the design of an edcuational game at Milo Creative. We partnered with Tender to design and develop a game to help young people understand and practice healthy relationships. Relationship Goals has a particular focus on supporting young people with mild to moderate special educational needs and disabilities (SEND).

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My responsibilities

  • Established KPIs and limitations with the creative director, charity and stakeholders
  • Designed and ran user research and user testing in SEN schools in the form of fun workshops
  • Brainstormed and pitched potential game ideas to stakeholders
  • Built a digital prototype of the game using Unity
  • Ran the prototype at SEN schools and recorded findings
  • Created the final pitch document
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